F1 2010 Skinning (Texture Editor Released)

  • He guys, did dome fiddling around with the new F1 2010 Texture Editor and made my first skin for the game.


    Btw the editor works very simple, save your skin with the following settings:
    Save image as a .dds file and with DXT1 ARGB 4bpp 1 bitalpha setting.


    F1TexturesEditor Download Link:
    F1TexturesEditor.zip



    Skin screenshots:





    here is a video of my custom made F1 car:


    [youtube]H5nKC-Qg7OQ[/youtube]





    Here is some info from the developers of the editor:



    F1 2010 Textures Editor
    Version 0.5



    Version 0.5
    FEATURES
    - Works with 80% of .pssg files that includes textures
    - Import : Supported formats bmp, png, dds
    - Export : Supported formats dds and png


    HOW DOES IT WORK ?


    With F1 2010 TE open .pssg file you would like to edit
    Click on any of the textures available on the list. After that you can export texture or load and import one.
    * When you export a texture it will be done in two formats : dds and png


    TIPS
    Be sure to backup your files before you edit them.


    CREDITS
    Application Developed by : Ariel Santarelli
    You are free to post this application in your website or forums. Just be sure to not change credits.


    DISCLAIMER
    This software is distributed "as is".
    We hold harmless of any possible misconfiguration or error this program may cause in your computer.


    Copyright © 2010
    ModdingWay
    F1 2010 Textures Editor v 0.5 - F1 2010 at ModdingWay



    and a video:
    [youtube]JXSaDBNyplQ[/youtube]

    2 Mal editiert, zuletzt von cmr2game ()

Jetzt mitmachen!

Sie haben noch kein Benutzerkonto auf unserer Seite? Registrieren Sie sich kostenlos und nehmen Sie an unserer Community teil!